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Showing posts with the label Mecha

Behind the Design: LAUNCH

I know a lot of the content on this blog so far has been heavily skewed toward D&D , but that's far from the only game I play, or even work on. This past weekend I participated in a "game jam," in which designers are given a fairly specific prompt and must design and publish a game within specified parameters before a very short deadline. Given that this was the first game jam I've ever participated in, I think laying out my process and experience might make for an interesting blog post. (And if not, let me know in the comments, and I can avoid doing this type of post in the future.) So, as I said, this was my first jam. Certainly not my first game design, but my I've never done a "jam" before. The jam in question was called the Emotional Mecha Jam, which I learned about when Dungeon Commander  tweeted about having created a game called plot ARMOR . I took a quick look and saw that the basic idea of #SadMechJam was to create a game in the "mec...